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LXP Thumb Patcher: application screenshot What_is_LXP_Thumb_Patcher.png
Short news: 2007.12.12 - I'd like to have a free iPod Touch, someone would to join XPANGO?
2007.03.15 - v0.6 released (multiple files patching, autoresize thumbs)
2007.03.13 - someone interested in future release? (not so much spare time, I'd like to know if useful for someone)
2007.02.19 - still working on v0.4 (less spare time, I must work!) :)
2007.02.13 - v0.3 released (minor bugs fixed, Mac PPC version)
2007.02.11 - first release
How to use
Single patching
- prepare a preview image (png or jpg)
- open the application
- load the LXP material and the image
- patch and save the material

Multiple files patching
- prepare a preview image for each material to patch
- put all material files inside a folder
- put all image files inside another folder
- select folders and patching
NOTE: new material files will be saved into subfolder "_patched", inside material folder. for each material file the app looks for an image file (png or jpg) named as the material, ex.: WoodDarkOak.LXP needs WoodDarkOak.png or WoodDarkOak.jpg

Minimal requirements - Mac OS X 10.4
- Windows XP

Disclaimer This is a beta version, use it at your own risk, it could make explode your monitor, or melt your CPU.
Make a copy of your materials before patching them.

201 material version Before use LXP Thumb Patcher on old material file, you must save preset from shader tree as new material.

Roadmap - improve patching speed
- drag and drop capabilities
- "check for update..." command menu
- auto-update old file version
- testing against bugs

Contact For info and suggestion contact me at: tp [at] keeboo [dot] org